Path of Exile 2 Unique Items: Confirmed Availability and Notable Absences (as of April 19, 2025)
abril 19, 2025 | by Admin
I. Introduction
The transition from Path of Exile 1 (PoE1) to Path of Exile 2 (PoE2) marks a significant evolution for the acclaimed action RPG franchise. This evolution extends beyond campaign structure and class design, fundamentally altering core game systems, including the vast arsenal of unique items available to players. Grinding Gear Games (GGG) has indicated an ambitious scope for PoE2’s itemization, suggesting a goal of creating a unique item for every one of the game’s projected 700+ equipment base types. This implies a substantial overhaul and expansion compared to the familiar landscape of PoE1 uniques.
This report aims to provide clarity amidst this transition by presenting two meticulously verified lists concerning Path of Exile unique items, reflecting the state of publicly available knowledge as of April 19, 2025. The objective is twofold:
- To compile a comprehensive list of unique items confirmed to be present within Path of Exile 2, detailing their name, base type, and key modifiers specific to their PoE2 iteration.
- To identify notable, iconic, or build-defining unique items from Path of Exile 1 that are currently unconfirmed or confirmed absent in Path of Exile 2, providing context for their status.
The scope of this report is strictly limited to unique items (weapons, armour, jewellery, flasks, charms, etc.) and their confirmed or unconfirmed status relative to PoE2 based on data available up to the specified cutoff date. It acknowledges the ongoing nature of PoE2’s development, meaning these lists are subject to change with future updates.
The information presented herein is based on a rigorous verification process. Data has been gathered from official GGG communications, including developer blogs and patch notes (particularly the significant 0.2.0 “Dawn of the Hunt” update), and cross-referenced with established, high-quality community databases and resources known for their accuracy, such as poe2db.tw, the poewiki.net/wiki/poe2wiki project, and Maxroll’s PoE2 databases and guides. Only items whose presence or absence in PoE2 could be reliably verified through these channels are included.
II. List 1: Confirmed Unique Items in Path of Exile 2 (as of April 19, 2025)
The following tables detail unique items confirmed to exist within Path of Exile 2 as of April 19, 2025. Each item listed has been verified against official GGG sources or reputable, cross-referenced community databases. The modifiers presented are specific to the Path of Exile 2 versions where known, and items are grouped by equipment type for ease of navigation.
The scale of unique itemization in PoE2 represents a significant departure from its predecessor. GGG’s stated goal of assigning a unique item to each of the anticipated 700+ base types, combined with the introduction of entirely new equipment classes like Spears, Crossbows, Flails, Foci, and Traps, points towards a vastly expanded item pool. The “Dawn of the Hunt” (Patch 0.2.0) update alone introduced over 100 new unique items. This monumental increase in quantity brings both opportunity and challenge. While players will have access to an unprecedented variety of unique effects, potentially enabling entirely new build archetypes, the sheer volume may make targeting specific, desired uniques through methods like Orb of Chance farming or boss farming statistically more difficult than in PoE1. This vastness underscores the critical importance of community-driven databases like poe2db.tw and detailed guides from resources like Maxroll for players seeking to navigate and understand the complex item landscape of PoE2. Furthermore, it places a significant onus on GGG’s design team to ensure that this multitude of uniques offers genuinely meaningful gameplay variations and distinct identities, rather than becoming a sea of minor stat adjustments – a potential concern highlighted by some early player feedback.
Key Table 1: Confirmed PoE2 Unique Weapons
Unique weapons form the core of many builds, defining primary damage types and enabling specific skill interactions. This table lists confirmed unique weapons in PoE2, categorized by type, including new additions like Spears and Crossbows.
| Unique Item Name | Base Type | Key PoE2 Modifiers/Description | Source Examples |
| One-Handed Maces | |||
| Brynhand’s Mark | Wooden Club | Adds Phys Dmg, Accuracy, Reduced IAS, Str, Causes Double Stun Buildup | |
| Frostbreath | Slim Mace | Adds Phys/Cold Dmg, +Crit Chance, All Dmg contributes to Freeze Buildup, Culling Strike vs Frozen Enemies | |
| Sculpted Suffering | Warpick | +Crit Dmg Bonus, Adds Phys Dmg, IAS, Breaks Armour equal to 40% Dmg, Fully Armour Broken enemies Shatter on kill | |
| Nebuloch | Brigand Mace | Adds Phys/Chaos Dmg, +Crit Dmg Bonus, Attacks consume Endurance Charge to Crit, Take Chaos DoT per Endurance Charge | |
| Mjölner | Torment Club | Grants Skill: Lvl 15 Lightning Spell on Hit, +Int/Str Req, Inc Phys Dmg, IAS, +1 Lightning Skills | |
| Olrovasara | Torment Club | Adds Lightning Dmg, Accuracy, IAS, Gains max added Lightning Dmg based on enemy Power on Hit (up to 500) | |
| Two-Handed Maces | |||
| Hrimnor’s Hymn | Oak Greathammer | Inc Stun Buildup, Inc Phys Dmg, Str, Life on Kill, Slam Skills cause Aftershocks | |
| Brain Rattler | Studded Greatclub | Adds Phys/Lightning Dmg, IAS, All Dmg causes Electrocution buildup | |
| The Empty Roar | Cultist Greathammer | Strikes deal Splash, Adds Phys Dmg, Phys Life Leech, Bleed Chance, All Attacks are Empowered, Cannot use Warcries | |
| Shyaba | Temple Maul | +Dex Req, -Str Req, Inc Phys Dmg, 50% IAS, Inc Light Radius, Always Hits | |
| Quecholli | Crumbling Maul | Enemies Explode on Crit kill (10% Life as Phys), Inc Phys Dmg, All Attributes, Life on Kill, Crit Chance is 100%, Crits deal no extra Dmg | |
| Tidebreaker | Pointed Maul | Inc Phys Dmg, +2-3 Melee Skills, Int, Inc Stun Buildup, All Dmg contributes to Chill Magnitude | |
| The Hammer of Faith | Giant Maul | Inc Phys Dmg, Reduced IAS, All Res, Inc Mana Regen, Gain random Shrine buff every 10s | |
| Spears | |||
| Splinter of Loratta | Hardwood Spear | Grants Spear Throw, Adds Phys Dmg, Melee Strike Range, Infinite Poison Stacks, Always Poison on Hit | |
| Tyranny’s Grip | Ironhead Spear | Grants Spear Throw, Inc Phys Dmg, Reduced IAS, Str, Splash Dmg, Knockback, Cannot use Projectile Attacks | |
| Chainsting | Hunting Spear | Grants Spear Throw, Maim Chance, Adds Phys Dmg, Accuracy, IAS, Contributes to Pin Buildup, Proj Speed | |
| Skysliver | Winged Spear | Grants Spear Throw, No Phys Dmg, Adds Lightning Dmg, IAS, Shock Chance, Rolls Min/Max Dmg Value | |
| Daevata’s Wind | War Spear | Grants Spear Throw, Proj Speed, Adds Phys Dmg, Evasion, IAS, Conditional Melee/Proj Dmg Inc | |
| Tangletongue | Forked Spear | Grants Spear Throw, Adds Phys Dmg, +Crit Chance, Int, Forks Critical Hits, 10% Skill Mana Cost as Life Cost | |
| Saitha’s Spear | Barbed Spear | Grants Spear Throw, Adds Phys/Fire Dmg, Bleed Chance, Aggravating Bleed also Aggravates Ignites, Chance to Aggravate Bleeding | |
| Spire of Ire | Helix Spear | Grants Spear Throw, Grants Lvl 15 Chaotic Infusion, IAS, Phys Life Leech, Adds Chaos Dmg, Consume Charge for Chaos Infusion, Leech recovers based on Chaos Dmg | |
| Quarterstaves | |||
| The Blood Thorn | Wrapped Quarterstaff | Adds Phys Dmg, Str, Bleeding on Hit, Phys Thorns Dmg | |
| Pillar of the Caged God | Long Quarterstaff | Melee Strike Range, AoE per Int, IAS per Dex, Weapon Dmg per Str | |
| Matsya Crescent | Quarterstaff | Adds Cold/Lightning Dmg, +Crit Chance, IAS, Mana Regen, Skills reserve 50% less Spirit | |
| Collapsing Horizon | Wyrm Quarterstaff | Inc Ele Attack Dmg, +Crit Chance, +2-4 Ele Skills, Trigger skills refund half Energy spent | |
| Wands | |||
| The Wicked Quill | Withered Wand | Grants Chaos Bolt, Inc Spell Dmg, Mana, Chaos Res, Spells chance to Wither | |
| Sanguine Diviner | Bone Wand | Grants Lvl 1 Bone Blast, Inc Spell Dmg, Life on Kill, Bleed Chance, 25% Spell Mana Cost as Life Cost | |
| Lifesprig | Attuned Wand | Grants Lvl 1 Mana Drain, Mana, +1-3 Spell Skills, IAS, Leech 1% Life on Spell Cast | |
| Enezun’s Charge | Volatile Wand | Grants Lvl 5 Volatile Dead, Inc Spell Dmg, Spell Crit Chance, Mana on Kill, Chance to not destroy Corpses | |
| Cursecarver | Acrid Wand | Grants Lvl 9 Decompose, Inc Spell Dmg, IAS, Lose Life on Kill, Mana Regen, +4 Random Curse Skill | |
| Staves | |||
| Dusk Vigil | Ashen Staff | Grants Firebolt/Ember Fusillade, Inc Spell Dmg, Life on Kill, Mana Regen, Trigger Ember Fusillade on Spell Cast | |
| Taryn’s Shiver | Gelid Staff | Grants Lvl 1 Freezing Shards, Inc Cold Dmg, IAS, Inc Freeze Buildup, Frozen enemies take Inc Dmg | |
| Earthbound | Voltaic Staff | Grants Lvl 1 Lightning Bolt/Spark, Inc Lightning Dmg, IAS, Mana Regen, Trigger Spark on killing Shocked Enemy | |
| The Searing Touch | Pyrophyte Staff | Grants Lvl 5 Living Bomb, Inc Fire Dmg, IAS, Inc Ignite Chance, Inc Ignite Magnitude | |
| Sire of Shards | Chiming Staff | Grants Lvl 7 Sigil of Power, Inc Spell Dmg, IAS, All Res, Light Radius, Spells fire +4 Proj in Circle | |
| The Burden of Shadows | Chiming Staff | Grants Lvl 7 Sigil of Power, IAS, Skill Mana Costs as Life Costs, Skills gain % Dmg as Chaos per Life Cost | |
| Bows | |||
| Widowhail | Crude Bow | (150-250)% increased bonuses from Equipped Quiver | |
| Quill Rain | Shortbow | 100% IAS, Dex, Inc Arrow Speed, 40% less Attack Dmg | |
| Doomfletch | Composite Bow | Adds Phys Dmg, Dex, Mana Regen, Attacks gain 50% Phys as Extra Dmg of each Element | |
| Death’s Harp | Dualstring Bow | Bow Attacks fire +1 Arrow, +Crit Dmg Bonus, Bow Attacks fire +3 Arrows, Life/Mana on Kill | |
| Slivertongue | Zealot Bow | Adds Phys Dmg, +Crit Chance, Phys Life/Mana Leech, Arrows Fork, Arrows Pierce after Forking | |
| Voltaxic Rift | Fanatic Bow | Adds Lightning Dmg, IAS, 100% Lightning->Chaos Conversion, Chaos Dmg contributes to Shock | |
| Crossbows | |||
| Mist Whisper | Makeshift Crossbow | Adds Cold Dmg, Mana on Kill, Inc Freeze Buildup, Inc Chill Duration, Attacks Chain +2 times | |
| Rampart Raptor | Tense Crossbow | Bolt Speed, Inc Phys Dmg, IAS, 100% chance not consume bolt if Reloaded Recently, Reduced Reload Speed | |
| Sceptres | |||
| The Dark Defiler | Rattling Sceptre | Grants Skeletal Warrior, Mana, Int, Mana Regen, Gain % Dmg as Chaos per Undead Minion | |
| Font of Power | Omen Sceptre | Grants Lvl 5 Malice, Inc Spirit, Mana, Mana Regen, Party member Spell Cast sacrifices your Mana, they Leech it | |
| Sacred Flame | Shrine Sceptre | Grants Lvl 8 Purity of Fire, Gain % Dmg as Extra Fire, Allies Gain % Dmg as Extra Fire, Allies Regen Life, Enemies Resist Ele Dmg based on lowest Res | |
| Guiding Palm | Shrine Sceptre | Grants Lvl 8 Purity of Fire, Allies deal added Attack Fire Dmg, All Attributes, Light Radius, 50% your Life Regen granted to Allies | |
| Other Weapons | |||
| Hand of Wisdom and Action | Claw (Implicit?) | +Dex/Int, IAS per Dex, Adds Lightning Dmg per Int (Xesht Boss Drop) |
Key Table 2: Confirmed PoE2 Unique Armour
Body armours, helmets, gloves, and boots are primary sources of defense and utility. This table lists confirmed unique armour pieces for PoE2.
| Unique Item Name | Base Type | Key PoE2 Modifiers/Description | Source Examples |
| Body Armours | |||
| Foxshade | Quilted Vest | Inc Evasion, Dex, Inc Movement Speed while Full Life | |
| Gloomform | Waxed Jacket | Inc Evasion, Creates Smoke Cloud when standing still | |
| Sands of Silk | Shrouded Vest | Grants Blink Skill, Inc Evasion, Mana, Dex, Int, Fire Res, Cooldown Recovery Rate | |
| The Black Doubt | Hexer’s Robe | Mana, All Res, Sacrifice 10% Mana per sec to Recover Life | |
| Wandering Reliquary | Steel Plate | Life, All Res, Recover 50% Phys Dmg taken from Hits as Life over 8 sec | |
| Hyrri’s Ire | Armoured Vest | Inc Ailment Threshold/Evasion, Adds Cold Dmg to Attacks, Dex, Chill Duration, Can Evade all Hits if not Hit Recently | |
| Cloak of Defiance | Havoc Raiment | Inc ES, Mana, Mana Regen, 30% Dmg taken from Mana before Life (Mind Over Matter) | |
| Morior Invictus | Grand Regalia | Inc Armour/Eva/ES, Has 4 Rune Sockets with random mods scaled by sockets (Arbiter Boss Drop) | |
| Temporalis | Silk Robe | Inc ES, Dmg Recouped as Life/Mana, All Res, (-4 to -2) seconds to Skill Cooldown (Zarokh Boss Drop, Nerfed) | |
| Kaom’s Heart | Conqueror Plate | +1000 Max Life, You have no Spirit (Reworked) | |
| Tabula Rasa | Garment | Has 6 Jewel Sockets (Rune Sockets in PoE2) | |
| Silks of Veneration | Enlightened Robe | Inc Mana Regen, Spirit, Int, All Res, Inc ES Recharge Rate, Current ES also grants Ele Dmg Reduction | |
| The Fallen Formation | Lamellar Mail | Inc Armour/Eva, Str/Dex, Life Regen, -Max Valour, Banners always have Max Valour | |
| The Mutable Star | Cleric Vestments | Inc Armour/ES, Inc ES Recharge Rate, Life Regen, Reduced Bleed/Ignite Duration, Defend with Armour per % Current ES | |
| Waveshaper | Tideseer Mantle | Inc ES, Spirit, Fire/Cold Res, Mana Regen applies to ES Recharge, Gain % Max Mana as Armour | |
| Skin of the Loyal | Simple Robe | +1 Level Socketed Gems, 100% Inc Global Defences (Xesht Boss Drop) | |
| Helmets | |||
| Goldrim | Felt Cap | +(25-35)% to all Elemental Resistances | |
| Elevore | Hunter Hood | Builds Charms over time, improves Evasion | |
| Horns of Byden | Rusted Greathelm | Str, Rage on hit, bonus Armour based on Rage | |
| Black Sun Crest | Wrapped Greathelm | (Details needed, mentioned in S1) | |
| Greymake | Brimmed Helmet | +(20-30) All Attributes, Life, Mana | |
| Crown of the Victor | Iron Crown | +1 All Skills, Life, Mana, Rarity, Life/Mana on Kill | |
| The Deepest Tower | Spiritbone Crown | Inc Armour/ES, Life, Chaos Res, Reduced Presence AoE/Light Radius, Enemies in Presence count as Low Life | |
| Crown of Eyes | Coral Circlet | Inc ES, Accuracy, All Attributes, -Fire Res, Spell Dmg applies to Attacks | |
| Heatshiver | Velvet Cap | Inc Evasion, Mana, Fire/Cold Res, Gain % Cold Dmg as Extra Fire per % Chill Magnitude | |
| Indigon | Magus Tiara | Inc ES, Mana, Inc Skill Cost per Mana Spent, Inc Spell Dmg per Mana Spent, Non-Regen Mana Recovery disabled | |
| Scold’s Bridle | Jade Tiara | Inc ES, Spell Dmg, Mana, Reduced Cast Speed, Take % Mana Cost as Phys Dmg | |
| Starkonja’s Head | Leatherbound Hood | Inc Evasion, Crit Chance, Dex, Inc Global Evasion on Low Life, % Dmg taken from Companion’s Life | |
| The Black Insignia | Corsair Cap | Inc Evasion, Rarity, Lightning Res, Gain Tailwind on Crit, Lose Tailwind when Hit | |
| The Bringer of Rain | Decorated Helm | Inc Armour/Evasion, Accuracy, Life Regen, Can’t use Body Armour, Can wield 2H Axes/Maces/Swords in one hand | |
| Gloves | |||
| Maligaro’s Virtuosity | Fine Bracers | Inc Crit Chance, Inc Crit Multiplier | |
| Jarngreipr | Ringmail Gauntlets | Inc Life/IAS, Strength fulfills other attribute needs | |
| Lochtonial Caress | Tempered Mitts | Inc Skill Speed, Life, -Mana | |
| Death Articulated | Articulated Ornate Gauntlets | Inc Armour/Evasion, IAS, Chaos Res, Lose Life per sec, Regen Rage per sec, No inherent Rage loss | |
| Dreadfist | Bolstered Mitts | Inc Armour, Crit Dmg Bonus, Crits Impale, Crits cannot Extract Impale, Phys Thorns | |
| Empire’s Grasp | Titan Mitts | Inc Armour, Str, Life on Kill, Inc Global Phys Dmg, Knockback direction reversed | |
| Essentia Sanguis | Furtive Wraps | Inc Eva/ES, Adds Lightning Dmg to Attacks, Int, Lightning Res, Life Leech converted to ES Leech | |
| Leopold’s Applause | Embroidered Gloves | Inc ES, Mana, Rarity, Damage Penetrates 10% Ele Res, Hits can Penetrate down to -50% Ele Res | |
| Nightscale | Pauascale Gloves | Inc ES, Crit Chance, Int, Cold Res, Inc Mana Regen if Crit Recently, Cannot Regen Mana if no Crit Recently | |
| The Prisoner’s Manacles | Diviner Cuffs | Inc Armour/ES, Life, Inc Attr Req, Lightning Res, Life Regen, Inc Slow Magnitude, Cannot Immobilise | |
| Valako’s Vice | Plate Gauntlets | Inc Armour/Eva, IAS, Str/Dex, Lightning Res, 100% Fire Dmg Converted to Lightning | |
| Boots | |||
| Wanderlust | Wrapped Sandals | +20% Movement Speed, Your Speed is Unaffected by Slows (Note: PoE1 version had Freeze/Chill immunity) | |
| Corpsewade | Iron Greaves | Str, Triggers Decompose when moving | |
| Bushwhack | Lizardscale Boots | Inc Movement Speed, Phys Dmg is Pinning | |
| Luminous Pace | Straw Sandals | Movement Speed, ES, 100% Inc ES Recharge Rate |
Key Table 3: Confirmed PoE2 Unique Off-hands
Off-hand items like shields, the new bucklers (offering Parry), foci, and quivers provide critical defensive layers, utility, or specialized offensive bonuses.
| Unique Item Name | Base Type | Key PoE2 Modifiers/Description | Source Examples |
| Shields | |||
| Dionadair | Splintered Tower Shield | Boosts Armour, Lowers Stun Threshold when using Raise Shield | |
| Wulfsbane | Painted Tower Shield | Enhances Str/Life, Intimidates enemies on block | |
| Alkem Eira | Blazon Crest Shield | Block Chance, All Res, Blocked Dmg Recouped as Mana | |
| Feathered Fortress | Crescent Targe | Block Chance, All Res, Dex, Int, Inc MS while Blocking | |
| Prism Guardian | Sectarian Crest Shield | Grants Raise Shield, Inc Armour/ES, Dex, All Res, +1 Max Spirit per 50 Max Life | |
| Redblade Banner | Heraldric Tower Shield | Grants Raise Shield, Inc Block, Inc Armour, Str, Stun Threshold, Enemies in Presence count as double Power | |
| Chernobog’s Pillar | Blacksteel Tower Shield | Grants Raise Shield, Inc Armour, Fire/Chaos Res, Stun Threshold, Gain % Dmg as Fire per % Block Chance | |
| Window to Paradise | Barricade Tower Shield | Grants Raise Shield, Inc Armour, Mana, All Res, Apply Ele Exposure in front while Shield Raised | |
| Svalinn | Ancient Tower Shield | (Details needed, Olroth Boss Drop) | |
| Mahuxotl’s Machination | Lacquered Buckler | (Details needed, Trialmaster Boss Drop – Note: Base type might be Shield despite name) | |
| Bucklers | |||
| Bloodbarrier | Iron Buckler | Grants Parry, Inc Block, Chaos Res, Life Regen, Inflict Corrupted Blood on Block | |
| Calgyra’s Arc | Ornate Buckler | Grants Parry, Inc Evasion, Mana, Int, Infinite Proj Parry Range, Inc Parried Debuff Duration | |
| Dunkelhalt | Leather Buckler | Grants Parry, Inc Block, Evasion, Take 50% Dmg from Blocked Hits, Inc Parried Debuff Magnitude | |
| Nocturne | Wooden Buckler | Grants Parry, Mana, All Res, Accuracy, Parried enemies take more Spell Dmg, Inc Parried Debuff Duration | |
| Rondel de Ezo | Plated Buckler | Grants Parry, Inc Evasion, Dex, Life Regen, Inc Block vs Proj, Curse Enfeeble on Block | |
| Silverthorne | Spiked Buckler | Grants Parry, Inc Evasion, All Res, Parry applies Crit Weakness, Inc Parry Damage | |
| Sunsplinter | Array Buckler | Grants Parry, Inc Evasion, +Max Res (Fire/Cold/Lightning), +Level Cold/Fire/Lightning Skills | |
| Foci | |||
| Apep’s Supremacy | Voodoo Focus | Inc ES, ES Recharge Rate/Start, % Ele Dmg taken as Chaos, Chance to be Poisoned | |
| Effigy of Cruelty | Antler Focus | ES, Inc Spell Dmg, Int, Chaos Res, Crit Hits with Spells apply Crit Weakness | |
| Rathpith Globe | Sacred Focus | Inc ES, Life, Non-Channel Spells cost Life, Non-Channel Spells gain Crit/Dmg per Life | |
| Deathrattle | Twig Focus | Spell Dmg, ES, Chance to start ES Recharge on Kill | |
| Quivers | |||
| Rearguard | Blunt Quiver | Reduced Enemy Stun Threshold, Adds Phys Dmg, Armour, Proj Speed, Block Chance | |
| Asphyxia’s Wrath | Broadhead Quiver | Adds Cold Dmg, IAS, Cold Res, Inc Bow Dmg vs Chilled Enemies | |
| Blackgleam | Fire Quiver | Adds Fire Dmg, IAS, Fire Res, Ignite Chance, Proj Pierce Ignited Enemies | |
| The Lethal Draw | Sacral Quiver | Life on Hit, IAS, Pierce Chance, Bow Attacks consume Life Flask Charges for added Phys Dmg |
Key Table 4: Confirmed PoE2 Unique Jewellery
Amulets, rings, and belts are crucial slots for attributes, resistances, and often provide the most powerful and build-defining unique effects.
| Unique Item Name | Base Type | Key PoE2 Modifiers/Description | Source Examples |
| Amulets | |||
| Stone of Lazhwar | Lapis Amulet | Int, Max Mana, IAS, Block Chance while holding Focus | |
| Yoke of Suffering | Bloodstone Amulet | Max Life, All Res, Inc Ele Dmg, Enemies take Inc Dmg per Ele Ailment, Reduced Ailment Duration | |
| Astramentis | Stellar Amulet | +(X) to all Attributes (High Value Chase Unique) | |
| Surefooted Sigil | Jade Amulet | +Dodge Roll Distance, Inc Evasion if Dodge Rolled Recently | |
| Revered Resin | Amber Amulet | Max Life, Inc Life Flask Recovery rate, Life Flasks gain Charge every 3 sec | |
| The Pandemonius | Jade Amulet | (Details needed, Xesht Boss Drop) | |
| Xoph’s Blood | Amber Amulet | (Details needed, Xesht Boss Drop) | |
| Choir of the Storm | Lapis Amulet | (Details needed, Xesht Boss Drop, Crits call lightning S32) | |
| Eye of Chayula | Gold Amulet | Cannot be Stunned (Low Value) | |
| Fireflower | Solar Amulet | +Levels to Fire Skills (Value depends on corruption) | |
| Rings | |||
| Blackheart | Iron Ring | Adds Phys Dmg to Attacks, 25% chance to Intimidate on Hit | |
| Levinstone | Topaz Ring | +1 Lightning Skills, Adds Lightning Dmg to Attacks, Mana, Shock Chance | |
| Cracklecreep | Ruby Ring | Inc Fire Dmg, Life, Mana, Life/Mana Regen, Ignite Proliferation | |
| Glowswarm | Lazuli Ring | Mana, Inc Mana Flask Recovery rate, Mana Flask Charges gain per sec | |
| Dream Fragments | Sapphire Ring | Cannot be Frozen (High Value Chase Unique) | |
| Thief’s Torment | Emerald Ring | Life/Mana on Hit, Cannot use other Rings (Moderate/High Value) | |
| Death Rush | Emerald Ring | Gain Adrenaline for 1 sec on Kill (Moderate Value) | |
| Ventor’s Gamble | Gold Ring | Highly variable Quantity/Rarity, Life, Resists (Value Modifier Dependent) | |
| Andvarius | Gold Ring | High Rarity, Reduced Life/Resists (Moderate Value) | |
| Perandus Seal | Gold Ring | Int, Mana, Inc Rarity per Unidentified item (Low Value) | |
| Bursting Decay | Unset Ring | +1 Skill Slot, Rarity, Chaos Res, Lose Life per sec, Attacks add Phys Dmg based on Life | |
| Evergrasping Ring | Pearl Ring | Cast Speed, Mana, Allies Gain % Dmg as Extra Chaos, Enemies Gain % Dmg as Extra Chaos | |
| Gifts from Above | Prismatic Ring | All Res, Crit Chance, Light Radius, Inc Rarity on Crit Kill, Consecrated Ground while stationary | |
| Icefang Orbit | Iron Ring | Adds Phys Dmg, Dex, Poison Chance, Dmg taken while Poisoned contributes to Chill, Hits vs Poisoned contribute to Chill, Inc Poison Magnitude | |
| Prized Pain | Iron Ring | Adds Phys Dmg, Str, Skills gain Life Cost, Deal Thorns Dmg to Stunned enemies, Phys Thorns | |
| Venopuncture | Iron Ring | Adds Phys Dmg, Str, Dmg taken while Bleeding contributes to Chill, Hits vs Bleeding contribute to Chill, Bleed Chance, Inc Bleed Magnitude | |
| Vigilant View | Emerald Ring | Accuracy, Evasion, Rarity, Dex, Enemies Accuracy Penalty based on Distance, Max Evade Chance 50% | |
| Belts | |||
| Headhunter | Heavy Belt | Charm Slot, Inc Stun Threshold, Max Life, Strength (Iconic, potentially weaker in PoE2) | |
| Ingenuity | Utility Belt | Modifiers from Equipped Rings also apply to you at X% effect (King in the Mists Boss Drop, Top Tier) | |
| Ryslatha’s Coil | Ornate Belt | Variable More/Less Phys Attack Dmg (Value Roll Dependent) | |
| Midnight Braid | Rawhide Belt | 50% Dmg Taken Recouped as Mana | |
| Keelhaul | Linen Belt | Life, Mana, Inc Life/Mana Flask Recovery Rate, Life/Mana Flask Charges gain per sec | |
| Birthright Buckle | Wide Belt | Inc Flask Charges Gained, Reduced Charges Used, Recover Life/Mana on Flask use at Low Life/Mana | |
| Bijouborne | Double Belt | Grants Lvl 11 Cast on Charm Use, Has Charm Slots, Inc Charm Charges Gained, Mana, Reduced Charm Duration, +2 Charm Slots, Dex | |
| Goregirdle | Plate Belt | Has Charm Slots, Armour, Str, Life Regen, Defend with 200% Armour, Max Phys Dmg Reduction 50% | |
| The Gnashing Sash | Wide Belt | Has Charm Slots, Inc Flask Charges Gained/Life Recovery, Chaos Res, Lose Life per sec, Life Recovery from Flasks can Overflow | |
| Waistgate | Heavy Belt | Has Charm Slots, Stun Threshold, Life, Mana, Inc Flask Life/Mana Recovery, Life/Mana Flasks can be in either slot | |
| Zerphi’s Genesis | Heavy Belt | (Details needed, Trialmaster Boss Drop, cannot be Chanced) |
Key Table 5: Confirmed PoE2 Unique Flasks & Charms
Unique flasks provide powerful persistent or triggered effects, while the new Charm system offers situational buffs tied to belt slots.
| Unique Item Name | Base Type | Key PoE2 Modifiers/Description | Source Examples |
| Flasks | |||
| Olroth’s Resolve | Iron Flask (?) | Allows overhealing from Life Flasks, added as Guard (Olroth Boss Drop, Top Tier) | |
| Charms | |||
| Arakaali’s Gift | Antidote Charm | Used when Poisoned, Recover Life/Mana based on Mana/Life Flask amount | |
| Beira’s Anguish | Dousing Charm | Used when Ignited, Chance for Charge on Kill, Ignites nearby enemies | |
| Breath of the Mountains | Sapphire Charm | Used on Cold Dmg Hit, Reduced Charges Used, Gain Power Charge | |
| For Utopia | Stone Charm | Used when Stunned, Defend with 200% Armour during effect | |
| Forsaken Bangle | Amethyst Charm | Used on Chaos Dmg Hit, Inc Duration, Recoup % prevented Chaos Dmg as Life/Mana | |
| Nascent Hope | Thawing Charm | Used when Frozen, Chance for Charge on Kill, ES Recharge starts | |
| Ngamahu’s Chosen | Ruby Charm | Used on Fire Dmg Hit, Inc Charges, Grants Max Rage | |
| Rite of Passage | Golden Charm | Used on Rare/Unique Kill, Possessed by Azmeri Spirit | |
| Sanguis Heroum | Staunching Charm | Used when Bleeding, Creates Consecrated Ground, Gains Charges over Time | |
| The Black Cat | Grounding Charm | Used when Shocked, Inc Duration, Enemy Lightning Dmg Unlucky | |
| The Fall of the Axe | Silver Charm | Used when Slowed, Grants Onslaught | |
| Valako’s Roar | Topaz Charm | Used on Lightning Dmg Hit, Inc Charges Gained, Gain Frenzy Charge |
Key Table 6: Other Confirmed PoE2 Unique Items
This category includes miscellaneous unique items like Relics used for specific boss encounters, unique Atlas Tablets, Strongboxes, and Keys.
| Unique Item Name | Base Type / Category | Key PoE2 Modifiers/Description | Source Examples |
| Trial of Sekhemas Relics | Relic | Used in Trial of Sekhemas to guarantee specific Zarokh drops | |
| Last Flame Incense Relic | Relic | Causes Zarokh to drop Temporalis | |
| Desperate Alliance Vase Relic | Relic | Causes Zarokh to drop Against the Darkness | |
| Peacemaker’s Draught Amphora Relic | Relic | Causes Zarokh to drop Barya | |
| Burden of Leadership Tapestry Relic | Relic | Causes Zarokh to drop Sekhema’s Resolve | |
| Changing Seasons Seal Relic | Relic | Causes Zarokh to drop Sandstorm Visage | |
| Remembered Tales Coffer Relic | Relic | Causes Zarokh to drop Blessed Bonds | |
| Precursor Tablets | Tablet | Used in Atlas Towers to modify nearby maps | |
| Cruel Hegemony | Overseer Precursor Tablet | Up to (2-4) Maps in Range contain Bosses, Bosses have +1 Mod | |
| Forgotten By Time | Expedition Precursor Tablet | (12-18) Maps in Range contain Expedition, Monsters half Life, Runic Monsters Duplicated | |
| Freedom of Faith | Ritual Precursor Tablet | (12-18) Maps in Range contain Ritual, Inc Tribute Cost, Double Rerolls | |
| Season of the Hunt | Overseer Precursor Tablet | Up to (2-4) Maps in Range contain Bosses, Bosses Hunted by Azmeri Spirits | |
| The Grand Project | Precursor Tablet | (12-18) Maps in Range Irradiated, All Maps in Range accessible | |
| Wraeclast Besieged | Breach Precursor Tablet | (12-18) Maps in Range contain Breach, Reduced Density, Min Radius 20m | |
| Unique Strongboxes | Strongbox | Special chests with unique encounters and rewards | |
| Ogham’s Legacy | Large Strongbox | Revives fallen monster (3-6) times with added mods each time, Contains no other items | |
| Ixchel’s Torment | Blacksmith’s Strongbox | Guarded by Chaos mobs, Contains additional Unique Item Corrupted with Enchantment | |
| The Rain Festival Beetle | Jeweller’s Strongbox | Drops additional jewels, increased rarity based on Myriad | |
| Ventor’s Contraption | Researcher’s Strongbox | Can be reopened 4 times, Gold cost increases each time, Drops items from Ventor’s Trove | |
| Reliquary Keys | Pinnacle Key / Misc Key | Grants access to specific loot pools or foil uniques | |
| Olroth Reliquary Key | Pinnacle Key | Grants access to Olroth boss unique loot pool | |
| Xesht Reliquary Key | Pinnacle Key | Grants access to Xesht boss unique loot pool | |
| King in the Mists Reliquary Key | Pinnacle Key | Grants access to King in the Mists boss unique loot pool | |
| Arbiter Reliquary Key | Pinnacle Key | Grants access to Arbiter of Ash boss unique loot pool | |
| Twilight Reliquary Key | Misc Map Item | Consumed at Reliquary Vault, drops special foil version of a supporter-selected Unique | |
| Unique Jewels | Jewel | ||
| The Adorned | Jewel | (Details needed, Trialmaster Boss Drop) | |
| Megalomaniac | Jewel | (Details needed, Simulacrum Drop) |
III. List 2: Notable Path of Exile 1 Unique Items Not Confirmed in Path of Exile 2 (as of April 19, 2025)
This section addresses the status of several high-profile, iconic, or build-defining unique items from Path of Exile 1 within the context of Path of Exile 2. The list focuses on items frequently inquired about by the community, whose presence in PoE2 is currently unconfirmed or confirmed absent based on available official GGG statements, explicit content removals (such as the Prophecy system), or their consistent omission from verified PoE2 unique item databases and official previews up to April 19, 2025. It is important to note that this list is not exhaustive for every unique item existing in PoE1.
The available evidence suggests a deliberate curation process by GGG regarding which PoE1 uniques return in PoE2. While some celebrated items like Headhunter, Astramentis, Mjolner, Goldrim, and Kaom’s Heart are confirmed to be part of the PoE2 item pool (though sometimes significantly reworked, like Kaom’s Heart losing sockets in exchange for a Spirit penalty), other equally famous and powerful items such as Mageblood, Shavronne’s Wrappings, The Poet’s Pen, and Varunastra remain conspicuously absent from all confirmed lists and official GGG teasers. GGG’s statement about reimagining some iconic PoE1 uniques for PoE2 implicitly suggests that not all would make the transition, or at least not in their original form. Furthermore, significant system overhauls provide logical frameworks for certain omissions: the removal of the Prophecy league mechanic eliminates the basis for Prophecy-specific uniques; fundamental changes to flask mechanics could make Mageblood’s effects difficult to balance or integrate; the introduction of Meta Gems may supersede the trigger functionality offered by items like The Poet’s Pen; and the complexities and balance issues associated with Varunastra’s “counts as all weapon types” modifier, particularly concerning support gem interactions, might conflict with a potentially streamlined weapon system in PoE2.
This pattern indicates that GGG is selectively choosing which elements of PoE1’s itemization to carry forward, likely excluding items that clash with PoE2’s core design principles, balance targets, or new systems. This selective approach means players cannot assume their favorite or most powerful PoE1 uniques will be available, or function identically, in the sequel. Consequently, players will need to adapt their build strategies and expectations significantly. The absence of certain potent PoE1 chase uniques might shift the endgame power curve, potentially placing greater emphasis on crafting powerful rare items, leveraging the expanded pool of new PoE2 uniques, or utilizing the enhanced skill and support gem systems.
Key Table 7: Status of Notable PoE1 Uniques in PoE2
This table summarizes the current status of several well-known PoE1 unique items regarding their availability in PoE2, based on the verification methods outlined above.
| Unique Item Name | PoE1 Base Type | Status Regarding PoE2 (as of April 19, 2025) | Justification / Notes |
| Mageblood | Heavy Belt | Unconfirmed / Likely Unavailable. | Iconic PoE1 chase item. Absent from all verified PoE2 unique lists and official GGG previews/statements mentioning other returning uniques. Its powerful flask effects may conflict with PoE2 design/balance. |
| Shavronne’s Wrappings | Occultist’s Vestment | Unconfirmed / Likely Unavailable. | Core PoE1 low-life enabler. Not listed in verified PoE2 unique lists (including body armours) or mentioned in previews. Low-life mechanics might be handled differently in PoE2 (e.g., Petrified Blood, Ghostwrithe). |
| The Poet’s Pen | Carved Wand | Unconfirmed / Likely Unavailable. | Famous PoE1 trigger wand, nerfed in PoE1. Absent from verified PoE2 unique lists. Trigger functionality may be replaced/handled by PoE2’s Meta Gem system. |
| Varunastra | Vaal Blade | Unconfirmed / Likely Unavailable. | Unique PoE1 “counts as all weapon types” sword. Caused support gem interaction issues in PoE1. Absent from verified PoE2 unique lists. May conflict with PoE2’s weapon identity design or support gem rules. |
| Farrul’s Fur | Triumphant Lamellar | Unconfirmed. | Popular PoE1 Aspect of the Cat chest. Not found in verified PoE2 unique lists. Status of Aspect skills in PoE2 is also unclear. |
| Voidfletcher | Penetrating Arrow Quiver | Unconfirmed. | Powerful PoE1 Void Shot quiver. Not found in verified PoE2 unique lists. Mechanics may not translate directly. |
| Starforge | Infernal Sword | Unconfirmed. | Iconic PoE1 physical 2H sword. Not found in verified PoE2 unique lists. |
| Atziri’s Acuity | Vaal Gauntlets | Unconfirmed. | Powerful PoE1 instant leech gloves. Not found in verified PoE2 unique lists. Leech mechanics may differ in PoE2. |
| Carcass Jack | Varnished Coat | Unconfirmed. | Popular PoE1 AoE/Life chest. Not found in verified PoE2 unique lists. |
| Bisco’s Collar | Gold Amulet | Unconfirmed. | Famous PoE1 magic find amulet. Not found in verified PoE2 unique lists. Magic find itemization/mechanics might change. |
| Any Prophecy Unique | Various | Confirmed Unavailable. | The Prophecy system was removed from PoE1 and is not part of PoE2. Uniques tied exclusively to Prophecy (e.g., items upgraded via Fated Prophecies) will not exist. |
IV. Conclusion
The transition to Path of Exile 2 brings a profound shift in the game’s unique item landscape. Analysis based on official information and reliable community data as of April 19, 2025, reveals several key trends:
- Expansion and Novelty: PoE2 is set to feature a significantly larger pool of unique items than PoE1, driven by GGG’s goal of unique representation for over 700 base types and the introduction of new equipment classes like Spears, Bucklers, and Foci. A substantial portion of the available uniques will be entirely new to the sequel.
- Curated Legacy: While some iconic PoE1 uniques, such as Headhunter, Astramentis, and Mjolner, are confirmed to return (sometimes reworked, like Kaom’s Heart), many other high-profile items, including Mageblood, Shavronne’s Wrappings, The Poet’s Pen, and Varunastra, remain unconfirmed and appear likely to be absent. This suggests a deliberate curation by GGG, removing or replacing items that may conflict with PoE2’s design philosophy, balance, or new systems.
- New Mechanics and Systems: The PoE2 unique item pool incorporates new game mechanics, exemplified by unique Charms triggered under specific conditions, unique Bucklers interacting with the Parry mechanic, unique Foci offering caster-specific benefits, and unique Relics and Tablets tied to endgame systems like the Trial of the Sekhemas and the Atlas.
These findings have significant implications for Path of Exile players. The vastness and novelty of the PoE2 unique item pool necessitate reliance on updated community resources like poe2db.tw, poewiki.net/poe2wiki, and Maxroll for effective build planning and item discovery. Players must adapt their expectations, as familiar build-enabling uniques from PoE1 may not be available or may function differently in PoE2. The absence of certain dominant PoE1 items could lead to a more diverse meta, potentially elevating the importance of well-crafted rare items or new PoE2-exclusive uniques.
It is crucial to remember that Path of Exile 2 remains under active development. The lists and statuses presented in this report are accurate based on the information publicly available as of April 19, 2025. Future patches and announcements from GGG will undoubtedly introduce additional unique items, potentially clarify the status of currently unconfirmed PoE1 items, and continue to shape the evolving item ecosystem of Path of Exile 2. Players are encouraged to stay informed through official GGG channels and reputable community sources as development progresses.
RELATED POSTS
View all